Bounty of Books, General Geekery, Raves and Reviews

Of Swords & Sisters – Review of A Sparrow’s Roar

Growing up on a strict diet of helmeted heroines and woman warriors, I have long had an affinity for female-lead fantasy. So when BOOM! Studios revealed the striking cover and excerpt of A Sparrow’s Roar, an original graphic novel from cartoonist C.R. Chua (Adventure Time Comics) and co-writer Paolo Chikiamco (High Society, Mythspace: Humanity), I knew I had to give it a read.

Per and her older sister Elena are both knights in the land of Esterpike. But while Per is a mere knight-in-training, Elena is a war hero and the revered commander of the most famous soldiers in all the land, the legendary Lions of Esterpike.

When disaster strikes, Per must do the unthinkable and pretend to be her sister in order to travel to the capital and rally the troops against an enemy that only she knows about. It’ll take all her strength, cunning, and a bit of help from her sister’s second-in-command, Amelia, to pull it off, but with the fate of the people in her hands, Per has no choice but to step into Elena’s boots in order to save the kingdom.

A Sparrow’s Roar is all about sisterhood and the bonds associated, whether they are formed by blood or battle. It tackles the concepts of personal identity, feelings of inadequacy and stepping into shoes much larger than one’s own only to learn how to run before you can walk. 

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Gaming Goodness, Out and About

My 10 Favorite Games @ PAX West 2019

After 4 busy days, PAX West 2019 has drawn to a close and after a full weekend of picking up controllers, demoing builds, chatting with passionate developers and actively avoiding the PAX pox: I’m ready to round up my favorite video game finds from the weekend.

Here are 10 different projects that stood out to me on the show floor, ranging from dog-themed dating simulators to creative takes on dungeon-crawling adventures.

Project Witchstone (Spearhead Games)

Isometric RPGs have been having a renaissance over the past few years, and while many strive to capture the best parts of tabletop gaming, they sometimes fall short in terms of achieving the player freedom found in tabletop games. That’s the gap that Project Witchstone is trying to bridge, with their robust AI “game master” approach to NPCs, skill checks and investment in player agency. With no overarching questline to embark on, players are free to integrate themselves into factions, frame the local blacksmith for murder or forge onward of their own volition.

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Gaming Goodness, General Geekery, Waypoint Washington

Visiting the Indie Game Revolution @ MoPOP Seattle

Games made by small teams of dedicated creators and born of non-traditional production ventures have won hearts and minds all over the place in the gaming community, but it’s safe to say that not everyone that passes time with play is aware of the second thriving ecosystem growing alongside the wonderful AAA games currently at the forefront of popular culture.

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(via Alicia Alexandra)

As someone who works in the industry, I know first hand the blood, sweat, and tears that go into bringing such a personal thing to life. As someone who works directly with independent studios, I know how much more blood, sweat, and tears can be spilled when you’re doing it all indie-style.

That’s why I was so excited to check out the Indie Game Revolution exhibit at Seattle’s Museum of Pop Culture. An exhibit dedicated to the beautiful gems that are independent games, the players that appreciate them and the talented folks that make them.

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Gaming Goodness, Xbox Lifestyle

Forza Horizon is More Than Just a Racing Game

I don’t drive. I don’t even have a driver’s license, mostly because they’re useless on the island of Montreal, where I spent my late teenage years, but also in part because I don’t really have any interest in driving. While I have a passing appreciation for nice cars, that’s just about where my interest ends when it comes to anything with four wheels. So, there’s really no logical reason I should enjoy a series like Forza Horizon, or at least so I thought.

I downloaded the demo for Forza Horizon 3 on a whim one Friday night when I was stuck at home with a cold and I quickly found myself buying the full game, much to my own disbelief. Why was I having fun? Well, my friend Maxen said it best: the Forza Horizon series is a “car-based adventure game”.

Forza Horizon 4 (2)
(via Alicia Alexandra)

Forza Horizon 4 just came out and it’s a perfect example of how this series from Playground Games embraces different play styles and includes mechanics to make it accessible to both racing and non-racing fans alike.

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General Geekery, Raves and Reviews

Worthy of Royalty – Review of The Dragon Prince

After re-watching The Office for the 36th time, I decided to give something new a shot when The Dragon Prince premiered on Netflix earlier last month on September 14th (my birthday coincidentally). Don’t worry, this review will be spoiler-free so don’t be scared to read on.

So, if you haven’t seen the series advertised anywhere: The Dragon Prince is an all-ages fantasy series that explores the story of a world torn in two over magic, a tenuously-held peace between races and the friendship that forms between an Elven assassin and the human princes she’s sent to kill as they try to right the wrongs of their peoples’ pasts.

dragonprince-season1_recap
(via IMDB)

Brought to you by Wonderstorm, a new creative team founded by some of the key players behind Avatar: The Last Airbender, The Dragon Prince is their first kick at the can as a new studio. It looks like they’re in it for the long haul too, with a video game already in development. Definitely intriguing, given the team also consists of some ex-game developers from studios like Riot Games and Naughty Dog.

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