General Geekery, Raves and Reviews

Worthy of Royalty – Review of The Dragon Prince

After re-watching The Office for the 36th time, I decided to give something new a shot when The Dragon Prince premiered on Netflix earlier last month on September 14th (my birthday coincidentally). Don’t worry, this review will be spoiler-free so don’t be scared to read on.

So, if you haven’t seen the series advertised anywhere: The Dragon Prince is an all-ages fantasy series that explores the story of a world torn in two over magic, a tenuously-held peace between races and the friendship that forms between an Elven assassin and the human princes she’s sent to kill as they try to right the wrongs of their peoples’ pasts.

dragonprince-season1_recap
(via IMDB)

Brought to you by Wonderstorm, a new creative team founded by some of the key players behind Avatar: The Last Airbender, The Dragon Prince is their first kick at the can as a new studio. It looks like they’re in it for the long haul too, with a video game already in development. Definitely intriguing, given the team also consists of some ex-game developers from studios like Riot Games and Naughty Dog.

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General Geekery, Out and About

A Day in the 16th Century – Visiting Bristol Renaissance Faire

My husband and I went on an overnight trip this weekend to Kenosha, Wisconsin. It was a special trip for us as its the first time we’ve been able to travel since getting married as well as our first ever visit to a RenFair.

Bright and early on Saturday morning, amid the pouring rain and mud, we made our way to the Bristol Renaissance Faire. (After a pit stop for rain-appropriate shoes.)

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(via Alicia Alexandra)

As corny as it sounds, stepping through the gates of Bristol feels like stepping through to another world. I’ve always imagined renaissance fairs as migratory events, “tents in a field” sort of deal and some of them may be like that, but Bristol completely surprised me. It’s an entire city. A living, breathing, permanent construction with storybook-like architecture, landscaping, winding paths and water features. We spent a lot of time marveling at the sheer “realness” of everything around us.

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